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When submitting or voting for a bug always consider the impact it has on gameplay/development. For example, is it a harmless annoyance or actually detrimental to gameplay? All bugs will eventually be fixed and polished, the purpose of voting is to make sure the ones the community feels are most important come first for the best use of our time.
announced on 2018-03-26 by Mastfire Studios

19

Votes
Water glitches trough deck
Water glitching trough deck even though the ship is not sinking.
[DEV]: Low Priority: Added to backlog
Bug under investigation.
reported on 2018-03-25 by ETG

4

Votes
Texture quality affects Unity UI elements
Not exactly a bug, but i was messing around with the settings and noticed that if you turn the texture quality to low, the settings ui elements become kinda garbo, so maybe the texture quality shouldn't affect those.
[DEV]: Low Priority: Added to backlog
Bug under investigation.
reported on 2018-04-14 by ETG

2

Votes
Bombketch supply crates are difficult to pick up
You have to stand in a specific angle to get the "press e" to show. Other ships are fine.
[DEV]: Very Low Priority: Added to backlog
Bug under investigation.
reported on 2018-03-26 by ☠maxe☠

1

Votes
Melee proof legs on ropes
If the enemy is on the rigging/ropes of the ship and you try to attack them from below with melee, sometimes it does not conect even though you are touching them
[DEV]: Low priority: Hitboxes most likely slated for later patch
Bug under investigation.
reported on 2019-01-25 by Colt Bolt

1

Votes
HOY--Your Ship message too low
the ship name for the hoy is too low--its like on the deck
Bug under investigation.
reported on 2018-12-01 by fidele

1

Votes
Party Tag doesn't work for friends joining in a later round
If your friends are already playing for a few rounds on a server and you join with the same Party-Tag, you will not be put into the same team as your friends in all future rounds.
Bug under investigation.
reported on 2018-03-26 by ☠maxe☠

0

Votes
UI BUG--Changing teams with the ship low in water at top of screen results on it staying on.
Bug under investigation.
reported on 2018-12-06 by fidele

9

Votes
game doesn't scale right on ultrawide monitors
Have only tested so on a 21:9 2560 by 1080 monitor. - holes and grapple messages are not centered at the top of the screen - chat typing area is cut off in windowed mode Not a huge issue, but is annoying when you own an ultrawide and like to play in windowed mode.
[DEV]: Low Priority: Added to backlog
reported on 2018-03-25 by Mattthetechguy

4

Votes
Pirates drink tea, the navy's drink rum.
[DEV]: Very Low Priority: Added to backlog
reported on 2018-03-27 by Denny

2

Votes
Travelling to ship does not kills you but still function is count in Player's Death.
Howdy, Devs. When we use "Travel to ship", it does not kill us but, it does get counted in the player's death. To reproduce this bug: Step 1 > Go to the ship constructor. Step 2 > Construct a Ship (If Captain). Step 3 > Press "E" when it says "Travel to Ship". Step 4 > Press Tab and check your Deaths. Thanks! Have a nice day.
reported on 2019-03-16 by Blizz

2

Votes
Anti Sails randomly miss
Close range into the sails anti sails will randomly miss, even if both ships are stuck and not moving and 20m away from each other. This is after the updates to sail hit boxes and the swivel projectile speed buff
[DEV]: Hard to pinpoint - Added to backlog
reported on 2018-12-01 by fidele

2

Votes
Invincible during grapple
I was invincible during a grapple. Everybody was shooting and swinging weapon at me but I couldn't get hurt from any handheld weapon (didn't try canons or fall). Could't hurt anyone either. I was the last man alive on my crew for a while but as soon as my alive respawned (timer) I lost my immunity and was killed. It's worth mentioning that I hadn't died since the beginning of the game.
[DEV]: Unable to recreate so no leads
reported on 2018-05-30 by Fivocx

2

Votes
reported on 2018-03-25 by OneEyeTyler

1

Votes
Cannons reverting to ram state after loading
On the new patch, after pushing cannons, they will have a prompt to use the ramrod instead of firing. You can ram them again after pushing, but then trying to fire will just return them to the pre-pushed state. This happens almost 100% of the time and I have not found a work-around. Many other players in game are reporting the same thing.
reported on 2019-03-25 by StudentOfWelfare

1

Votes
Heal Progress stuck when looking at the Booty.
Howdy! The healing progress gets stuck when a player is healing himself/herself and looks at the booty, however, if you remove your focus from the booty, you can still heal your self, but the progress has been reset to 0% To Reproduce: Step 1 > Click 4 (Get your Rum/Tea) Step 2 > Right click Step 3 > Look at the booty while you are getting healed.
reported on 2019-03-16 by Blizz

1

Votes
Minor UI Glitch: Best Crew Badges have higher Z than Options Menu
When you open Options Menu in End of Round Screen, the Badges will overlap over the Menu (e.g. most left badge overlaps over menu). This is a very minor UI glitch but should be an easy fix.
reported on 2018-07-19 by Agentsvr

1

Votes
reported on 2018-04-30 by dimwit10⁵

1

Votes
Ship change speed when you leave the wheel
you can put the ship in slow mode but the moment you get off the wheel it will move into fast mode. Also ships go in fast mode the moment the nose is fixed and when a grapple is finished, which imo, should be in stopped mode.
reported on 2018-04-20 by Sarge

1

Votes
You get stuck on a cannon when entering and getting killed at the same time.
I entered a cannon and got killed almost the same instance. When I respawned I couldn't move, press E, or anything else. The screen still showed the in game hints like looking through a cannon. Suicide didn't help. Change team and spawn on the same ship did work. Screenshot : https://steamuserimages-a.akamaihd.net/ugc/929305772859013618/81C98F7523FDC882726A8C6B36BC71ADEF8796E0/
reported on 2018-04-01 by [TAW] Crazy_Tim412
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